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[News] Making Bullet Candy.
By Gandalf42
Published: January 8, 2010
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Charlie just posted a write up on the making of his game "Bullet Candy".  It makes for an interesting read, as it goes into details about his search for a programming language to start coding in, as well as a list of inspirations for the game itself.  You also get a smattering of videos showing the various builds of the game during development.

He's even posted some game prototypes in his "Winners Area".. but you will need the password given at the end of "Bullet Candy Perfect" to gain access to those.

Good stuff!
-Gandalf42



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[Game] Eden Aegis v1.00 by X.X
By Gandalf42
Published: January 7, 2010
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Eden's Aegis

Postman recently pointed out that Eden's Aegis has finally hit release version 1.0.  As with most games by X.X, the style is very Cave-esque and this mean bosses and bullets aplenty.  So if you are a fan of danmaku shooters, you should really check this one out.

Postman provided the Vector link, but I'm also hosting it locally because Vector can be a pain to navigate.

Enjoy,
-Gandalf42



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[Game] Invaders! Possibly from Space v1.0
By Gandalf42
Published: December 31, 2009
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Shinobi has finally released the full version of his game "Invaders! Possibly from Space".  The great news is that, just like the episode, it places you in a laser tank with a two litre bottle of Shasta and your all-rush mix tape.  The bad news.. well, there isn't any.

Review: Epic!

Now download the game and get blasting!

-Gandalf42



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[News] IndieGames.com Top 10 Freeware Shmups of 2009.
By Gandalf42
Published: December 31, 2009
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Just a quick heads up...  Tim has posted IndieGames.com's top ten freeware shmups of 2009.  It's a great list that covers most of the "must-play's" that came out this year.

Be sure to head over and check it out.

-Gandalf42



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[Game] Hydorah by Locomalito (Demo)
By Gandalf42
Published: December 26, 2009
Updated: December 26, 2009
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Hydorah Preview

Locomalito recently released a demo version of his upcoming hori shmup entitled Hydorah.  Inspiration is drawn from quite a few sources, but I would say the main inspiration is clearly Gradius... which isn't a bad thing.

Features listed from his site (I'm assuming this is for the full release):

  • Old school feeling and 16 bit appeal.
  • Smooth and addictive playability.
  • 17 levels (+7 sublevels), 25 bosses and a large library of enemies.
  • Single difficulty level, variable at each mission and with small random elements thats makes each gameplay different.
  • Route selection.
  • Weapon selection, power ups, and unlockable new weapons in every mission.
  • Dark background and brilliant bullets that lets the player see clearly what is happening around.

You can download the demo from here.

-Gandalf42



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