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Files posted by Gandalf42
Vibrant is a high speed arena shooter that delivers fast paced action and fresh gameplay. Master combat with inertia and free yourself from the Grid.
S.T.G Creator is a Japanese STG construction tool. It still hasn't been converted to english. But if you know Japanese, good on you! Get creating!
You can view an English translation of their website here.
Full version of Astro Ports Sonic Ironstorm. This is a vertical shooter based on a new revision of their Demolition Gunner engine.
Tiny XEVIVOS is a bit of a mash-up of different shooters. Very fun game by zakichi.
Excellent fast-paced horizontal shooter by zakichi.
This is a compilation of Turrican I & II packed to one EasyFlash cartridge image for the Commodore 64.
This game GENETOS is a vertical shooter with an 'evolution' theme. In GENETOS, the levels represent different generations in the evolution of shmups.
Star Shooter Maximum 2010 is a vertical Chinese shooter.
Aurorablast is a Touhou inspired five stage doujin shooter.
GuntreX is a five level vertical shmup.
XOP Black (c) Christopher Emirzian
E-mail : firstname.lastname@example.org
Web : http://rydia.net/udder/prog/xopblack/
Pentium 300 MHz or higher
32 MB RAM
10 MB disk space
Video card capable of displaying 640x480, 256 colors
SB compatible soundcard
Keyboard or 4 button Joystick/Gamepad (Gamepad highly reccomended!)
DirectX 7 or higher
Start Game : Starts a new game.
Score Attack : Brings up the Score Attack screen.
Extras : Brings up the Extras screen.
Options : Brings up the Options screen.
Scores : Brings up the highscore listings.
Credits : Shows the XOP Black cast and crew.
Quit : Quits XOP Black
Controlling XOP Black
XOP Black will set the first joystick it finds as your control by default.
If it doesn't find a joystick, it will use the keyboard.
Even if the joystick is being used, the keyboard controls will still be useable.
Arrow Keys=Up, Down, Left, Right
ESC=Return to Main Menu
Playing XOP Black
Fires your primary weapon. Tap for wide shot, hold for straight shot.
If there are any enemies behind you, this will fire a small backshot.
Fire 2=Reflect shield
The reflect shield creates a shockwave that reflects enemy bullets, making them move in
the opposide direction and harm enemies. You get 3 uses of this per life.
Fire 3=Speed Boost
You will move faster while this button is held down.
Auto-fires your primary weapon. You will always get wide shot using this.
When you destroy some enemies, they'll drop DAL coins for you to grab.
For every DAL you grab, the amount of points you get from them increases.
You can see the DAL combo in the lower right corner of the status bar.
Note that you get more points for DAL on higher skill levels.
If you destroy an enemy close to you, you will get more points for killing them.
Rapid Kill Bonus:
Destroying many enemies quickly in rapid succession will give more points.
Completing a level:
Once you defeat the stage boss, you will go to the end level screen.
Here, you'll get bonuses for destruction, accuracy, and perfect.
Destruction is the number of enemies you've killed out of the total number of enemies
in the level. The max for this bonus is 50000 points.
Accuracy is the number of primary shots fired that hit the enemy out of the total number of
primary shots fired. The only shots that are accounted for are the large, light blue ones.
The max for this bonus is 50000 points.
Perfect is for completing the level without losing a life.
The only value for this bonus is 50000 points.
In Score Attack mode, you can play any level in XOP Black with 10 lives.
There is one highscore for each level.
BOSS is the Boss Attack mode, where you fight all the bosses in a row. Your DAL combo
will not reset after defeating a boss.
EX is the 5th level, only accessable from Score Attack.
EX2 is the 6th level, only accessable from Score Attack.
EX3 is the 7th level, only accessable from Score Attack.
The Extras menu allows you to play and record demos, and change various game options.
When recording a demo, continuing is not allowed.
Some extra features require you to earn awards from the Score Attack menu.
Record a Demo: Allows you to record a normal demo.
Record a Score Attack Demo: Allows you to record a score attack demo.
Play a Demo: Allows you to play back a demo
Game Speed: Sets the game's overall speed.
Game Mode: Lets you choose some alternate game modes.
In Sludge, your ship moves twice as slow, as do all the enemy bullets. There are twice
as many enemy bullets, though!
In Maniac, your ship moves twice as fast, as do all the enemy bullets.
In Massacre mode, there are twice as many enemies, but you get 2x the firepower. Woohoo!
Sound : Controls sound volume. When set to 0, sound is disabled.
Music : Controls music volume. When set to 0, music is disabled.
Control : Lets you set the control to joystick, keyboard or mouse.
Skill : Chooses skill level. On easier skill levels, you'll get less points!
On harder skill levels, you'll get more points.
Explosions : Chooses amount of explosions and shrapnel generated by destroying enemies.
Frame Rate : Chooses the amount of times to redraw the screen per second.
60 FPS is best, reccomended for faster computers
30 FPS is decent, reccomended for slower computers
Screen Res : Allows you to change the screen resolution.
Configure Controls : Lets you set keyboard/joystick buttons.
Test Resolution : Tests the currently selected screen resoltion.
Save Options : Saves the options you've set. These are reloaded every time you start XOP Black.
Load Options : Loads the options from disk.
Set Default Options : Sets the options to the XOP Black defaults.
Back to Main Menu : Duh 😉
Here's the list of command lines for XOP Black and what they do.
XOP Black disables all sound.
XOP Black disables all music.
XOP Black disables joystick detection.
Increasing your survival rate
XOP Black is a challenging game, but there are ways to become better and more skilled!
Don't let those enemies get away with clobbering you repeatedly .. toast em all!
Use a gamepad: Keyboards suck for shooters, period. Even if it's a cheapo $10 pad with
4 buttons, it will still be better than using your keyboard. You should buy one to play
emulated NES games anyway 😉
Ship's hit area: Your ship's hit area is very tiny, taking up a 2x2 pixel area in the
center of your ship. Use this to your advantage - let bullets travel right through you,
squeeze through narrow gaps in bullet patterns, but never let them touch the center!
Reaction time: Alot of the skill of the game is to be able to react quickly to incoming
fire. Think up your strategies quickly, or you'll be toast before long!
Learn to use the weapons: Each weapon has it's own strategy for efficent killing.
Using both of your weapons efficently is essential to survival!
Skill levels: If you are initally discouraged by XOP Black's difficulty, try playing on some of
the easier skill levels and work your way up.
Never give up: It can take alot of practice to get good at a game like XOP Black .. if at first
you don't succeed, try try again 😉
Increasing your score
There are several ways to get a better score in XOP Black 🙂
Destroy boss/miniboss parts: Each part on a boss/miniboss will give you more points.
Grab more DAL: The more you grab, the higher your DAL combo will be.
When a boss/miniboss dies, all the enemy shots on the screen will turn into DAL.
Use this to your advantage! Kill them when the screen is flooded with shots!
Kill enemies closer: You get a bonus for killing enemies that are closer to you. This also
makes it easier to grab DAL.
Kill enemies in groups: You get a bonus for killing enemies in very rapid succession.
Blow them all away at the same time!
Avoid Reflect Shielding: Every time you use a reflect shield, your DAL combo is cut in half. Ouch!
Only use it if you are about to die.
Live longer: The longer you survive, the higher your score will get 🙂
Use the right weapon: Use wide shot when attacking groups of smaller enemies to
kill more of them quickly. Use straight shot when attacking bosses
and larger enemies to kill them faster.
XOP Black Revision 2 Changes
- Enemies can no longer collide with the player.
- Code for DAL coins seeking player improved.
- Increased difficulty of last boss and true last boss.
- Added Insane difficulty - only unlocked after completing XOP Black on skill Very Hard
without using a continue.
- Changed graphics of some bullets.
- Extra life bonus now scales with skill level.
- Two extra life bonuses added, instead of just one.
XOP Black Revision 3 Changes
- Added EX 2 level.
- Increased difficulty of level 1.
- Extra life bonus added for completing level 4 on wave 1.
- Changed graphics of some bullets.
- Increased difficulty of later levels on lower skill levels.
- Added individual highscore tables for Extra game modes (maniac, massacre, sludge).
- Score attack lives reduced to 10.
XOP Black Revision 4 Changes
- Added EX 3 level.
- Added 4 portals located in each of the 4 main levels.
Touching them sends you to a bonus area for 10 seconds.
- Decreased difficulty of hard skill mode.
- Changed graphics of some bullets.
XOP Black Revision 5 Changes
- Added EX4 level.
- Tweaked miniboss shot patterns.
- Tweaked boss shot patterns.
- Extra bomb, or 100,000 pts if you have 5 bombs, at end of each level.
- Score attack lives reduced to 5.
Rally Raid (Full Game)
Eliminator 3D is a game of survival. Drones will spawn randomly in the playfield and approach your ship. You must eliminate them to survive. As the game progresses you will encounter new and faster drones. Your ship carries with it a limited supply of smart bombs. Once detonated all drones currently in the playfield will be eliminated. Additional ships and smart bombs are awarded every 1,000 kills.
The game is best played with a dual stick gamepad. The left stick is used to fly your ship around and the right stick is used to fire your primary weapon. The controls operate very much like the old arcade game Robotron 2084 and the Xbox 360 game Geometry Wars. The keyboard may also be used by pressing WASD to move the ship and the arrow keys to fire your weapon.
A progressive scoring system is in place. Each drone eliminated adds to an accumulated score such that the next drone is worth more than the previous.
DirectX 9.0c or later is required.
Quantized Blaze ver 0.8.0.1
Free Soft for Windows 98/me/2000/XP (Works on Windows 10)
Created by Kei Mesuda (HN; keim)
This is a fire fighting shoot'em-up game in Techno-Beat.
- How to play.
Play with a Keyboard or Joystick.
move; Arrow Keys
shot; [Shift] (Joystick Bottun 0)
bomb; [Z] (Joystick Bottun 1)
restart; [Space] (Joystick Bottun 2)
(You can change these setting by rewriting "key.conf".)
Simply, quench all fire by throwing water (shot).
When ship is shot by the bullet, OR fire come to the bottom, miss count increase.
This game has a "TENSION GAUGE" in left-bottom side of the screen.
Increasing this TENSION, more bonus items are appearing.
This gauge grow up faster by quenching fire in top of the screen.
And, when TENSION GAUGE achieve to max, "FEAVER MODE" start.
In FEAVER MODE, bonus items are absorped automatically.
In this game, there are 4 stages + 1 boss stage.
And each stages are classifyed in C, B, A and S.
If you clear the stage with FEAVER MODE, the class of the next stage will rise.
Defeat procedurally generated battleships. Shoot'em up game, 'rRootage'.
The barrages are created by BulletML and Bulletsmorph.
Interesting take on the shmup. Blow yourself up near enemies to take them out.
Zero-Force is a doujin horizontal shoot'em. I know there was a v1.1 revision but it seems to be lost to time. But if you have it, send it up.
GrowWing is a doujin horizontal shooter.
Gravitron. It was developed by Castle Software and published by Castle Software for PC.
Gravitron is inspired by classic games such as Thrust and Oids. Pilot your space craft through dangerous caverns while fighting gravity and an assortment of enemies.
Maxeed Attack is a doujin vertical shmup by Zhin.
Typhoon 2001 is a remake of the Atari Jaguar classic game Tempest 2000. T2K, as it is sometimes called, was originally created for Atari by Jeff "Yak" Minter as a remake of the arcade-game Tempest, which was in turn created by Dave Theurer.
Galax is a six stage vertical doujin shmup.
Eg is a freeware vertical shmup.
Demolition Gunner: In Seek and Destroy is a freeware barrage shooter developed by Dark Hell Company (before the formation of Astro Port) as part of a three minute game competition.
Cho Ren Sha 68K
Cho Ren Sha 68K is a vertical scrolling shoot 'em up in which the player takes control of an unnamed spaceship to fight against a horde of enemy spacecraft on a giant and seemingly endless ring-shaped space station. The game features a loop system whereby after defeating the last boss of stage 0 in loops 1, 3, 5 and 7 the player starts at the beginning of stage 1 with an increase on the game’s difficulty level. The game features a total of seven stages and eight loops in total.
One of the most notable aspects of Cho Ren Sha 68K is the power-up system. The game only features 3 types of items: Power-up! (which increases the ship's firepower up to four times), Bomber (which grants the player another screen-clearing bomb and can be stocked for a total of five bombs) and Shield, which gives the player an extra hit and if the ship gets hit by an enemy bullet, it emits a small shockwave that clears the screen of enemy bullets and weak enemies. Power-ups are carried by enemy carriers, distinguished by their red cockpit on the center and when destroyed, the power-up icons will appear in a small and harmless electrified ring and if the players takes one of the three, the other two will disappear. However, if the player manages to stay on the center of the ring for a very bried period of time, he will get all 3 at the same time. The power-up system of the game is said to be the basis of similar mechanics found in other dōjin titles such as Crimzon Clover and Fraxy.
Another notable aspect of Cho Ren Sha 68K is the scoring system. Based on how close the player is to the enemy, the player will either get more or less points for doing so. After the ship is fully powered up, the power-up icons will grant only points until the player's ship gets destroyed, with the highest value being 25600 points. Depending on the number of lives, bombs and having an active shield, the player receives a determined score at the end of each stage. Staying in the electrified ring and getting all 3 power-up icons is an important maneuver for reaching high-score across multiple gameplay sessions.
When the player reaches one million points, the shield power-up is replaced by a 1UP icon. The player has the option of either grabbing just the 1up or risk to stay within the electrified ring to grab all three items at the same time. Losing the 1up means that it will not appear again unless the player reaches another one million points in order to get another opportunity.
Cho Ren Sha 68K has multiple settings on the configuration menu, however, by holding up for a few seconds, the player has access to a hidden configuration menu that are not available on the first menu.