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Showing results for tags '486'.
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Celebrating SEVEN contiguous years of LGR by building the "Woodgrain 486!" The idea here is to build a PC piece by piece that would fit in around 1994, using spare parts and simulated wood.
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- lazy game reviews
- 486
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Mark Plays... Tubular Worlds (PC / MS-DOS / Amiga / 1994)
LactobacillusPrime posted a video in STG Videos
I was going to play the Amiga game but that kept on crashing on me so I chose to do the PC version instead which is very similar if not identical. A great R-type/Nemesis/Gradius like shoot'm up for PC and Amiga systems. Very nice smooth scrolling and a wonderful use of the 256 colours of the VGA palette. It spreads around 4 levels (worlds), has a nice weapons upgrade system comparable to that of Konami and Compile shooters. Nice soundtrack and great sound FX using the wonderful Sounblaster and FM synthesis. A two player mode is optional but I was unable to show you that as I didn't have a second player available to me. The game is controlled through either mouse, joystick or keyboard-
- tubular worlds
- shmup
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Mark Plays... Raptor: Call of the Shadows (PC)(MS-DOS)
LactobacillusPrime posted a video in STG Videos
Raptor: Call of the Shadows is a vertical-scrolling shmup on PC & MS-DOS by Cygnus Studios. It was published by Apogee Software on April 1st 1994 yet it wasn't a joke. It was a proper game. It has since then become available on other platforms like Windows, Linux, iOS and Mac OS. In the game you're a mercenary flying a fighter plane called ' a raptor ' and you're working for an evil company called MegaCorps. Basically the story is about big corporations going to war with their own air forces. There are differences between the various ports. In 1999. Mountain King Studios (same company different name) decided to make Raptor a native Windows program with only slight enhancements to the graphics and audio and it became possible to play the game with a controller. Actually this mode is preferred the keyboard and mouse modes are buggy at best. There's a DotEMU 2010 re-release of the game which is superior to the original Windows release. Another company Blitwise released a port to iOS devices in the same year, it basically is the MS-DOS port. Then there's another iOS release by DotEMU in 2011 which is based on the same enhanced Windows port they did in 2010. DotEMU decided to enhance the game even further in 2015 by releasing it on steam with cloud scoring features.