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About Me


Found 17 results

  1. In this video I do a little comparison of the Defender game on both the C64 and the VIC-20. There even seems to be a huge difference in game play when it comes to the NTSC and the PAL C64 version in favour of the NTSC version.
  2. This time no game character but a game that has been ported many times. It is amazing to see that some ports even copy the handwritten Williams by 'handwriting' their own or the company name. Then there's the explosions that are all very similar. The game screen layout including the radar - which does not really seem to work properly in the c64 version I got - is very very similar for quite a number of the ports. The two Odyssey2 games that flash in between somewhere don't really belong but do resemble the gameplay just a tad. But I had it connected so I thought ...'what the hell'...
  3. Just a quick video of me checking out the Vic-20 game catalog. This time it's Centipede. I may have to revisit this in another video as the video is fuzzy as h*ll. It plays at quite a different pace when compared to the 2600 version which is blazingly fast! Love to get my hands on the Millipede 2600 game as this is awesome and is just as fast and introduces even more action into what is basically the same game!
  4. Another Hewson game played on the ZX Spectrum, Commodore 64 and the Amstrad CPC: Anarchy a great shmup / puzzle game that is surprisingly addictive and is very playable even today.
  5. RetrogamerVX's original video found here: http://www.youtube.com/watch?v=cBX_5HLBNEo Defender (Vic 20): 034625 Defender (Intellivision): 8175 Defender (Atari 800XL): 6725 Defender (Arcade): 1500, 4225, 4800 Defender II (Nes): 8000
  6. LactobacillusPrime

    Mark plays Gemini Wing - C64 (HD)

    Gemini Wing, excuse the plural in the video title, was also released on the Commodore 64 home computer system and is actually quite a decent conversion done by Imagitec published by Virgin on the Mastertronic Plus label. It was also released as a tape game as well as cartridge. Mind you you needed to reload the level each time you played it! Quite a pain to do from tape. Bound to fail sometime. The Disk version was much user friendly although loading in the level each time you had to restart it can be somewhat of a pain and causes needles wear and tear on the 1541 drive.
  7. This mode does exist in this C64 version and also on the Atari 8-bit version of the game! The C64 port of the game shown here running on a PAL C64G (the German Aldi version with the C128 CPU) playing with two Suzo Arcade Sticks in port 1&2. I run the program on the 1541UltimateII, the first version is trained and halfway the video I realize that and load up the cartridge version that is unmodified. Intro soundtrack by Andy C. aka SynthMonkey aka ZombieAndy1979 http://www.youtube.com/user/zombieandy1979
  8. After playing the wickedly hard Atari 2600 version and the Intellivision port I tried the game on the c64 which is the native platform I played this game on the first moment I laid eyes on it. For me this is the version I am best at - I use the Suzo Arcade Stick which is an excellent stick for this game on the C64. I dare you to beat my highscore on the C64 port of the game 'Beamrider' if you can please try to make a video response and reply to this video! Beamrider is a game by Activision and it has also been ported to other platforms like the Colecovision, Intellivision, Atari 8 bit, Commodore 64. The scoring seems to be the same on the other platforms, yet the difficulty seems to be a little different so scores may not be comparable across the various systems. Recorded off the computer through a composite video lead with Archos 605 Media recorder - zoomed in every so slightly to accommodate the widescreen format but with the correct aspect ratio. If you do a video response real hardware or emulation is fine. I will ask Interghost to put this C64 challenge video on his Retro Records blog. You can find that great initiative for competitive arcade high scores here: http://interghosthouse.blogspot.co.uk/ Score: 23750, Sector 13 @ Level 1, 3 lives
  9. LactobacillusPrime

    Mark Plays... Super Stardust (AGA)(Amiga 1200)

    Super Stardust is among my favourite shmups on the Sony PS3, PSP and PSVita platforms and I learnt that the game actually originated on the Amiga platform. Of course I couldn't help myself and had to try this out as well. This is a video of me booting up the game for the first time ever. The video of me playing the PSP version can be found here: https://www.youtube.com/watch?v=AlNoM4nCU_c
  10. Minestorm (C64) A very nice shmup, originating on the Vectrex and this is a homebrew remake on the C64. Very enjoyable.
  11. LactobacillusPrime

    Mark Plays... Commando Arcade SE [2015] (C64)

    Playing the March 21st 2015 release of Commando Arcade SE, a special arcade edition of the reworked version by Nostalgia. http://nostalgia.c64.org/ I'd easily give this 9/10 or even 10/10. Credits : Code .... Fungus Tom-Cat of Nostalgia Music .... 6R6 of Nostalgia, SHAPE Graphics .... STE'86 Tom-Cat of Nostalgia Design .... STE'86 Tom-Cat of Nostalgia Crack .... S!R of Nostalgia Trainer .... S!R of Nostalgia Original Supply .... S!R of Nostalgia NTSC-Fix .... Fungus Linking .... Tom-Cat of Nostalgia Bug-Fix .... Fungus Tom-Cat of Nostalgia Loader .... 6R6 of Nostalgia, SHAPE Docs .... Tom-Cat of Nostalgia Test .... Erhan of Nostalgia Lemming of Finnish Gold, Nostalgia, Offence SLC of Kvasigen, Nostalgia, Tufs Help .... Erhan of Nostalgia The CSDb link to Commando Arcade SE [2015] http://csdb.dk/release/?id=137173&show=review
  12. I take a first look, try out this game for the first time and give my feedback on it. Published 1987, public domain Graphics & code by Alan Bond Language English Genre Shoot'm up - Space Invader Mind you I only sample the games here. Check them out yourself!
  13. Ad Infinitum on the C64 by Mr Chip Software Music, graphics and code by Shaun Southern A great little shmup with a varied number of aliens attacking you, nice attack patterns and declining fuel and overheating laser add to the difficulty of it al. Mind you I only sample the games here. Check them out yourself!
  14. Action Force is a nice helicopter shooter with elements of fort apocalypse, choplifter and defender thrown in. Action on Protection is a cool pixel perfect navigation and maneuvering game in which you have to navigate a space ship through caverns filled with all sorts of nasties. Actually not a shmup but close enough. Excellent navigational 'puzzles'. Mind you I only sample the games here. Check them out yourself!
  15. Juno First is a game of the vertical shoot 'em up variety arcade game developed by Konami and released in 1983. It was licensed to Gottlieb in the United States. It's similar to Space Invaders, Galaga and the game Beam Rider. In this video I compare and play a couple of the home ports. - C64 - MSX - 2600 Check out what I think of them.
  16. In this little series 'Classic Cartridges Back To Back' I will be looking at two different ports of a particular game and choose which one I like best. This could be two ports on the same system(!) or on two different systems. This time it's Galaxians on the C64 and the VIC-20. Which port do I like best? Come check it out.
  17. In this little series 'Classic Cartridges Back To Back' I will be looking at two different ports of a particular game and choose which one I like best. This could be two ports on the same system(!) or on two different systems. This time it's A.E. on the VIC20 and the MSX. I go from VIC20 version to the MSX version and back to the VIC20. Which port do I like best? Come check it out.