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Found 18 results

  1. Raiden V drawn by Skan Srisuwan and Studio Hive.
  2. Raiden V drawn by Skan Srisuwan and Studio Hive.
  3. Raiden V drawn by Skan Srisuwan and Studio Hive.
  4. Raiden V drawn by Skan Srisuwan and Studio Hive.
  5. Raiden V drawn by Skan Srisuwan and Studio Hive.
  6. new series of small videos, not really reviews but just some games I happen to really like. This is episode 3. Game: Raiden Publisher: Seibu Kaihatsu, 1990 Platform: Arcade, Amiga, Atari Jaguar, Atari Lynx, MS-DOS, NEC PC Engine, PlayStation, Mobile Phone, Sega Megadrive/Genesis, Super Nintendo, downloadable for PSP and PS3 and a version for FM-Towns is also in existence. I am back with a 3rd episode - just trying this out for fun, me showing off a little gameplay on some of my favourite games! Now Raiden is one of my all time favourite shmups, probably because it isn't pure 'bullet hell' and it actually is possible to somewhat survive on reflexes without knowing all the attack patterns. It features a nice weapons system comparable to that found in many other shmups which feature weapons-upgrades. The Power Strike series on the various consoles out there feature a similar weapons system. In the game you fly a super attack system called 'Raiden' and the game is set in the future. What intrigues me is the level of detail in this game. You can see all sorts of things going on on the ground. There's people, cars and even cows in the fields - and they are moving as well! Probably some character based animations that just play without a special event needed in the main program code. - Red shot is called the 'Vulcan' , it basically is fire shooting at the enemies. It's the weapon you start out with. - Blue shot is called 'Laser', this is the shot I really like. When you upgrade it enough it really lets you sweep around the playing field. It feels more powerful than the Red Shot. But I am not sure it is actually. - H sub weapon called 'Homing Missile', this really helps you out as the missiles home-in on your enemies. - M sub weapon called 'Nuclear Missile', it really makes a big explosion. Very effective. The game features eight levels and the Arcade version gives you an option to 'continue' after you died. The console conversions all play very similar and the Arcade Reflexes come in handy when playing those conversions. The version that really stands out is the Lynx port, it is amazing to see this game actually run on the old hand held. I consider the Genesis/Megadrive and the Snes versions very good conversions. The TG16/PCEngine version really performs well for an 8 bit machine. The Arcade machine runs on two V30 cpu's.
  7. Comparing the artwork of two releases of 'Raiden Trad'. The Japanese Megadrive artwork vs the US Genesis artwork. In this video I take a look at the Japanese artwork. Also take a look at where Mark from the ClassicGameRoom takes an extensive look at the Genesis artwork.
  8. Raiden Project a Playstation One disc containing pixel perfect renditions of the original arcade shooters. A must have for any Shmup fan on the Playstation. In this video I show a little bit of the gameplay and I waffle along - perhaps impacting the performance of both whilst trying to do them simultaneously. 😛 Enjoy... [NTSC] [RGB]
  9. Raiden is among my favourite arcade shooters, yet it has been surprisingly long since I have last played it September 2012 - the Arcade game https://www.youtube.com/watch?v=kQKgT5QDTms March 2014 - The Raiden Project on Playstation https://www.youtube.com/watch?v=vZPJSQimiv4
  10. Pilot Raiden Series and Raiden V drawn by Skan Srisuwan and Studio Hive
  11. Arrowhead R-Gray 1 and Vic Viper Gradius R-Type Raiden Series Raystorm Strikers 1945 and others drawn by Crycat
  12. Gandalf42

    Red Eye, Fangs Out

    Red Eye, Fangs Out by xiaoFootball
  13. Gandalf42

    Raiden V

    Raiden V
  14. Gandalf42

    Raiden

  15. Gandalf42

    Raiden

  16. 25 Years of Raiden by WhiteLionWarrior
  17. Raiden Fighters Jet XTB-1 drawn by Nemutai (fsn19123).
  18. Raiden Fighters Jet Wallpaper 2048x1280
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