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Armalyte is very nice shoot 'em up video game developed by Cyberdyne Systems much in the style of Gradius with similar weapons upgrade features and large end-of-level Bosses. Armalyte was released for the Commodore 64 by Thalamus Ltd. There also was an Armalyte game out on the Amiga and the Atari ST but that was done by another company called Arc Development. Armalyte is actuallt the sequel to an earlier side scrolling shmup called 'Delta' but this first game was developed by a different team. So it's actually quite funny when you think about all these related games being developed by different teams and different developers even. Is it a good game, heck yeah! Gold Medal in issue 46 of Zzap!64 magazine, with an overall rating of 97%. This PC version done by http://www.psytronik.net is a masterpeace as it really captures the feel and gameplay of the C64 original yet with enhanced graphics and a great soundtrack. Kudos to the creator(s) at Psytronik. I would give this shmup an overall rating of 97% as well as it is still very playable and has 'upgraded' to PC quite well.
3 downloads■ NOTE: This resource is merely a mirror of the original over at Tardis.dk. · · ·· SPACE FURY ·· · · by SOKURAH ‘Star Castle’ is a space-shooter, where the object is to destroy the central cannon, by shooting through the rotating rings surrounding it – the castle. Heavily defended – the cannon will do what it can to take you out before you can succeed. Gameplay description (from Wikipedia)The object of Star Castle is to destroy the enemy cannon which sits in the center of three concentric, rotating energy shield rings while avoiding or destroying ‘mines’ – enemies that spawn from the core, pass through the energy rings, and then home in on the player’s ship. They can stick back to the shield if the player maneuvers in such a way that a ring is between the ship and the mines. The player-controlled spaceship can rotate, thrust forward, and fire small projectiles. The cannon’s shields are composed of twelve sections each, and each section takes two hits to destroy. Once a section is breached, rings beneath it are exposed to fire.Once the innermost ring has been breached, the central weapon is vulnerable to attack from the player. However, the player is also more vulnerable at this point, as with the shield rings eliminated, the gun can fire out a large projectile that hisses with white noise. Moreover, the central core tracks player movement at all times. If the player manages to hit the cannon, it explodes violently, collapsing the remnants of the shield rings, and the player is awarded with a nice bonus. Extra ships are awarded every 10.000 points. The next level then starts with a new gun and fully restored shield rings, with the difficulty increased (the mines move faster, the rings rotate more quickly, and the core tracks the player faster).If the player completely destroys the outermost shield ring, the cannon will create a new one. The middle ring expands to replace the lost outer ring, the inner ring replaces the middle, and a new ring emerges from the core to become the inner ring. Therefore, in order to penetrate the cannon’s defenses, the player must be careful not to completely obliterate the outer ring.The game will start with three homing mines that will destroy the player’s ship on contact, but as you progress through the game there will be more of them. The mines can be destroyed, but they are very small and difficult to fire on, and the player does not receive points for destroying them. Mines are revived when shield rings regenerate (some variants keep the mines churning constantly so that a new mine respawns from the core as soon as one is destroyed). As the player progresses through the levels, the mines get faster and faster, forcing the player to keep moving to avoid them.Installation:Unpack the ZIP file and you’ll end up with a folder called ‘Star Castle’ that contains the game files. Run the executable file to run the game. The game has been tested and is works on (at least) Windows XP, Vista & Windows 7. The game will write a configuration file to your Document folder. To reset the settings just delete this file.Controls:Use the LEFT and RIGHT keys to control your ship, LEFT CTRL to fire and LEFT ALT to thrust.All keys can be redefined. Joypad also suported.Legal Blurb:This game is FREEWARE and must remain freeware. The game can generally be distributed however you want, as long as all the files are included and unchanged. It shouldn’t be sold or given away on any kind of compilation without my permission. I would like to ask, that if you’re going to include this game on a CD for a magazine or somewhere else, that you contact me first – I would like to know what kind places my little project goes…also it shouldn’t be asking too much, but then I’d also like a copy of the magazine or CD.Copyright:Copyright for the gameidea is held by Cinematronics who made the original arcade game in 1980.The original game was designed by Tim Skelly and programmed by Scott Boden.This remake was programmed by S. Borgquist (aka Sokurah), 2010/2011.
2 downloadsNOTE: This resource is merely a mirror of the original over at Retro Game Geeks. The Return Of The 'Real' KingBack in 1985 Sega released a game that would eventually go on to be completely ignored by almost everyone. With a concept to try and cash-in on the then huge popularity of 'The Transformers' and arcade games it would be one of the initial batch of titles released for the Master System and part of the small print run of games to be released on small plastic cards instead of just on cart.Decades later several like minded souls would unite under this banner of under appreciated gem in order to both create the internet's greatest retro site using it's central character as its mascot and supreme overlord and to bring it back for a new audience to discover.It's taken a while (all good things kinda do), but here is the triumphant return of the king of totally ignored games. Now 3 times its original size and with more Easter Eggs than a sweet shop in March RGG is proud to present this glorious PC remake, courtesy of Kristian Hawkinson. Dreams really do come true!So... umm, What's Happening?It seemed like things were finally starting to get back together after the Nuclear War of the solar year 2,000. People had emerged from their underground shelters. They built new towns, new forms of transportation. An all new society.But something has gone wrong. DALAUS, an artificial intelligence computer left over the now defunct regime is creating a dictorial empire. DALAUS is already gaining control control of one city - and it's rumoured that many of the guards are actually working for DALAUS. The only thing that can stop this treacherous takeover is the new CA-214, a sophisticated transforming combat astro-plane. The only person who can pilot this high-performance machine... is YOU!You'll have to destroy the enemy's ARM CARRIER. Then try to find DALAUS's hidden fortress and then destroy ELGRAMZON to rid the Earth of this evil influence forever.So Then... What's The Mission?Collect keys to open up the enemies base's then fight the guardian inside. Destroy the Arm Carrier's in order to obtain more powerful weapons with which to destroy your foes and secure freedom for the planet. Defeat waves of enemiesWho will stop at nothing to end you and who will fight hard to keep hold of the keys you need to complete your mission.Show Me The Maker So That I May Sing Songs Of His Victory The man with the plan, Kristian Hawkinson is a game developer of more than 20 years. With numerous projects under his belt and a long service medal from the international school of sex appeal he is responsible for the Transbot HD Remake. In his spare time he likes to play as many videogames as he can whilst making sure he respects both the 'Bloods' and the 'Crips' in his local restaurant... Additional HD Remake CreditsMusic: Ryan C. MyerGame Title Screen: Javier OlazabalGame Manual: Kristian 'CVGZ' HawkinsonTranslations: Gabriel 'Miracleman' FuentesBox Cover Art: Oliver 'Olly023' Monks Original game by Sega 1985/1986/1987/1992 All Rights Respected... All hail Transbot! OK! Question? Who's Your Daddy And What Does He Do?Transbot's original name was that of Astro Flash and was developed and released by Sega on December 22nd 1985. Later released in North America and Europe as Transbot it was also released by Tec Toy in Brazil in 1992. A Sega Mark III / Master System game it's a shoot 'em up game with two levels that repeats itself and as such is perfect for fans of 'High Scores'. For those wishing to know more about the original game and why we at RGG love him so much then click the button below.Transbot HD Game Specs: System: Windows 10/8/7/XPRAM: 4GB minimumControl: Keyboard / 360 Control Pad