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3 downloads■ NOTE: This resource is merely a mirror of the original over at ABA Games. · · ·· TORUS TROOPER ·· · · by ABA Games (Kenta Cho) How to playDrive a ship forward and destroy enemies. When time runs out, game is over.Remaining time is displayed at the left up corner. Remaining time varies according to events: Ship was destroyed(-15 sec.) You ship is destroyed when it is hit by a bullet. Bonus time(+15 sec.) You can earn bonus time when you reach a certain score. The point you have to get is displayed at the right up corner. Destroy the boss(+30 or 45 sec.) The boss enemies appear when you destroy or overtake a certain number(displayed at the left down corner) of enemies, and you can earn bonus time by destroying them. Acknowledgement Torus Trooper is written in the D Programming Language(ver. 0.110). libBulletML is used to parse BulletML files. Simple DirectMedia Layer is used for media handling. SDL_mixer and Ogg Vorbis CODEC are used to play BGMs/SEs. D Header files at D - porting are for use with OpenGL, SDL and SDL_mixer. Mersenne Twister is used for creating a random number. CommentsIf you have any comments, please mail to firstname.lastname@example.org.